DUSt3R: Geometric 3D Vision Made Easy

Shuzhe WangVincent LeroyYohann CabonBoris ChidlovskiiJérôme Revaud

article2023CVPR1,826 citations

Presents DUSt3R, a method that performs dense 3D reconstruction and camera pose estimation directly from arbitrary uncalibrated images by formulating multi-view geometry as pointmap regression.

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Dense 3D reconstruction from photographs is vital for robotics, autonomous navigation, mapping, and digital preservation, but traditional methods rely on fragile multi-stage pipelines. Conventional workflows sequentially execute feature matching, camera calibration, and multi-view triangulation. When initial calibration fails or when image sets have limited visual overlap, these complex pipelines frequently break down. The article sets out to evaluate and demonstrate a unified framework called DUSt3R, which directly reconstructs dense 3D geometry from uncalibrated and unposed images without requiring prior camera parameters.

The authors developed a data-driven transformer model that casts stereo reconstruction as the direct regression of dense 3D pointmaps, representing points in the first camera's coordinate frame alongside confidence scores. The model was trained on roughly 8.5 million image pairs across eight diverse synthetic and real-world datasets, using self-supervised vision transformer pretraining without enforcing rigid geometric formulas during inference. To reconstruct scenes involving more than two images, the framework introduces a global alignment method that optimizes geometry directly in 3D space rather than minimizing traditional 2D reprojection errors.

The evaluation yielded several key findings. First, DUSt3R set new performance benchmarks in map-free visual localization on the Map-free benchmark, achieving a median translation error of 0.98 meters compared to 1.23 to 2.93 meters for existing state-of-the-art baselines. Second, in multi-view relative pose estimation, it achieved relative rotation and translation accuracies of 96.2% and 86.8% on the CO3Dv2 benchmark, outperforming dedicated models like PoseDiffusion. Third, the single model demonstrated strong zero-shot performance in both monocular and multi-view depth estimation across indoor and outdoor benchmarks. Finally, multi-view 3D alignment converged in seconds on standard hardware, running significantly faster than traditional bundle adjustment pipelines that require several minutes.

These findings indicate that 3D reconstruction can be consolidated into an end-to-end learning framework, bypassing fragile multi-step engineering pipelines. Operating without camera intrinsics or manual calibration significantly lowers operational risk, software complexity, and compute overhead for computer vision deployments. In dense multi-view reconstruction benchmarks, DUSt3R achieved a competitive overall average point error of 1.7 millimeters without task-specific tuning, demonstrating immediate practical utility.

Organizations developing spatial computing, robotics, or mapping workflows should pilot DUSt3R as a streamlined alternative or front-end pre-processor to conventional structure-from-motion tools. For production integration, engineering teams should assess the trade-off between direct pointmap regression speed and sub-pixel triangulation accuracy. Future development should evaluate model performance on non-standard optics, dynamic objects, and memory constraints during very large-scale scene captures.

The findings are supported by comprehensive testing across established public datasets. However, because predictions are regressed up to an arbitrary scale factor without ground-truth sensors, downstream metric localization still requires a reference depth scale. Users should note that while the method is robust across diverse indoor and outdoor environments, specialized models trained exclusively on single domains with ground-truth camera poses may still achieve finer sub-millimeter surface precision.

Cover for DUSt3R: Geometric 3D Vision Made Easy

Abstract

Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain, yet they are mandatory to triangulate corresponding pixels in 3D space, which is the core of all best performing MVS algorithms. In this work, we take an opposite stance and introduce DUSt3R, a radically novel paradigm for Dense and Unconstrained Stereo 3D Reconstruction of arbitrary image collections, i.e. operating without prior information about camera calibration nor viewpoint poses. We cast the pairwise reconstruction problem as a regression of pointmaps, relaxing the hard constraints of usual projective camera models. We show that this formulation smoothly unifies the monocular and binocular reconstruction cases. In the case where more than two images are provided, we further propose a simple yet effective global alignment strategy that expresses all pairwise pointmaps in a common reference frame. We base our network architecture on standard Transformer encoders and decoders, allowing us to leverage powerful pretrained models. Our formulation directly provides a 3D model of the scene as well as depth information, but interestingly, we can seamlessly recover from it, pixel matches, relative and absolute camera. Exhaustive experiments on all these tasks showcase that the proposed DUSt3R can unify various 3D vision tasks and set new SoTAs on monocular/multi-view depth estimation as well as relative pose estimation. In summary, DUSt3R makes many geometric 3D vision tasks easy.

Table of Contents

  • 1 Introduction
  • 2 Related Work
  • 3 Method
  • 3.1 Overview
  • 3.2 Training Objective
  • 3.3 Downstream Applications
  • 3.4 Global Alignment
  • 4 Experiments with DUSt3R
  • 4.1 Visual Localization
  • 4.2 Multi-view Pose Estimation
  • 4.3 Monocular Depth
  • 4.4 Multi-view Depth
  • 4.5 3D Reconstruction
  • 4.6 Ablations
  • 5 Conclusion
  • Qualitative results
  • Extended Related Work
  • Multi-view Pose Estimation
  • Visual localization
  • Training details
  • .1 Training data
  • .2 Training hyperparameters
  • References

Knowls

  1. Knowl 1 — Pairwise Pointmap Regression Architecture in DUSt3R

    model/method

    DUSt3R formulates dense stereo 3D reconstruction as a direct regression problem from an unconstrained image pair without requiring prior camera intrinsics or poses. Given two RGB images I1RW1×H1×3I^1 \in \mathbb{R}^{W_1 \times H_1 \times 3} and I2RW2×H2×3I^2 \in \mathbb{R}^{W_2 \times H_2 \times 3}, a neural network ff directly predicts two dense 3D pointmaps X1,1RW1×H1×3X^{1,1} \in \mathbb{R}^{W_1 \times H_1 \times 3} and X2,1RW2×H2×3X^{2,1} \in \mathbb{R}^{W_2 \times H_2 \times 3} along with associated confidence maps C1,1RW1×H1C^{1,1} \in \mathbb{R}^{W_1 \times H_1} and C2,1RW2×H2C^{2,1} \in \mathbb{R}^{W_2 \times H_2}. Crucially, both pointmaps are regressed in the common 3D coordinate frame of camera 1 (I1I^1).

    The model architecture is structured as follows:

    1. Encoder: A shared Vision Transformer (ViT) processes images I1I^1 and I2I^2 in a Siamese manner to extract token sequences F1=Encoder(I1)F^1 = \text{Encoder}(I^1) and F2=Encoder(I2)F^2 = \text{Encoder}(I^2).
    2. Decoder: Two transformer decoder branches with BB blocks exchange information through cross-attention. At decoder block i{1,,B}i \in \{1, \dots, B\}, branch representations Gi1G_i^1 and Gi2G_i^2 are updated by cross-attending to tokens from the opposing branch: Gi1=DecoderBlocki1(Gi11,Gi12),Gi2=DecoderBlocki2(Gi12,Gi11)G_i^1 = \text{DecoderBlock}_i^1(G_{i-1}^1, G_{i-1}^2), \quad G_i^2 = \text{DecoderBlock}_i^2(G_{i-1}^2, G_{i-1}^1) where initial tokens are G01=F1G_0^1 = F^1 and G02=F2G_0^2 = F^2.
    3. Regression Heads: Dense Prediction Transformer (DPT) heads process the decoder token representations to output the pointmaps and pixel-wise confidence maps: X1,1,C1,1=Head1(G01,,GB1),X2,1,C2,1=Head2(G02,,GB2)X^{1,1}, C^{1,1} = \text{Head}^1(G_0^1, \dots, G_B^1), \quad X^{2,1}, C^{2,1} = \text{Head}^2(G_0^2, \dots, G_B^2)
  2. Knowl 2 — Scale-Invariant Confidence-Weighted 3D Regression Loss

    equation

    DUSt3R is trained using a scale-normalized, confidence-weighted Euclidean distance regression loss directly in 3D coordinate space. For an image pair with valid ground-truth pixel coordinate sets D1,D2{1,,W}×{1,,H}\mathcal{D}^1, \mathcal{D}^2 \subseteq \{1, \dots, W\} \times \{1, \dots, H\} and ground-truth pointmaps Xˉ1,1,Xˉ2,1\bar{X}^{1,1}, \bar{X}^{2,1}, the regression error for a pixel iDvi \in \mathcal{D}^v in view v{1,2}v \in \{1, 2\} is: regr(v,i)=1zXiv,11zˉXˉiv,1\ell_{\text{regr}}(v, i) = \left\Vert \frac{1}{z} X_i^{v,1} - \frac{1}{\bar{z}} \bar{X}_i^{v,1} \right\Vert

    Here, zz and zˉ\bar{z} normalize the scale ambiguity by computing the mean distance of all valid 3D points to the origin: z(X1,1,X2,1)=1D1+D2v{1,2}iDvXiv,1,zˉ(Xˉ1,1,Xˉ2,1)=1D1+D2v{1,2}iDvXˉiv,1z(X^{1,1}, X^{2,1}) = \frac{1}{|\mathcal{D}^1| + |\mathcal{D}^2|} \sum_{v \in \{1,2\}} \sum_{i \in \mathcal{D}^v} \left\Vert X_i^{v,1} \right\Vert, \quad \bar{z}(\bar{X}^{1,1}, \bar{X}^{2,1}) = \frac{1}{|\mathcal{D}^1| + |\mathcal{D}^2|} \sum_{v \in \{1,2\}} \sum_{i \in \mathcal{D}^v} \left\Vert \bar{X}_i^{v,1} \right\Vert

    The full training loss Lconf\mathcal{L}_{\text{conf}} incorporates learned per-pixel confidence scores Civ,1C_i^{v,1}: Lconf=v{1,2}iDvCiv,1regr(v,i)αlogCiv,1\mathcal{L}_{\text{conf}} = \sum_{v \in \{1,2\}} \sum_{i \in \mathcal{D}^v} C_i^{v,1} \ell_{\text{regr}}(v, i) - \alpha \log C_i^{v,1} where Civ,1=1+exp(civ,1)>1C_i^{v,1} = 1 + \exp(c_i^{v,1}) > 1 is parameterized via unconstrained network logits civ,1Rc_i^{v,1} \in \mathbb{R}, and α>0\alpha > 0 is a regularization hyperparameter preventing the trivial solution of setting confidence to zero.

  3. Knowl 3 — Global Pointmap Optimization for Multi-View 3D Alignment

    algorithm

    To reconstruct scenes from arbitrary image collections {I1,I2,,IN}\{I^1, I^2, \dots, I^N\}, DUSt3R aligns all pairwise predicted pointmaps into a unified world coordinate frame by optimizing 3D spatial alignment rather than minimizing 2D reprojection errors.

    Input: Images {I1,,IN}\{I^1, \dots, I^N\}, connectivity graph G=(V,E)\mathcal{G} = (\mathcal{V}, \mathcal{E}), pairwise model ff
    Output: Globally aligned pointmaps {χnRW×H×3}n=1N\{\chi^n \in \mathbb{R}^{W \times H \times 3}\}_{n=1}^N, pairwise poses {Pe}\{P_e\}, scale factors {σe}\{\sigma_e\}
    for each edge e=(n,m)Ee = (n, m) \in \mathcal{E} do
        (Xn,e,Xm,e,Cn,e,Cm,e)f(In,Im)(X^{n,e}, X^{m,e}, C^{n,e}, C^{m,e}) \leftarrow f(I^n, I^m)
    end for
    Initialize pairwise scale factors σe1\sigma_e \leftarrow 1 for all eEe \in \mathcal{E}
    Initialize rigid transformations Pe=[Rete]R3×4P_e = [R_e \mid t_e] \in \mathbb{R}^{3 \times 4} using pairwise relative poses propagated along a maximum spanning tree of G\mathcal{G}
    Initialize global pointmaps χn\chi^n for n=1,,Nn = 1, \dots, N
    repeat
        Compute loss: Lalign=eEvei=1HWCiv,eχivσePeXiv,e\mathcal{L}_{\text{align}} = \sum_{e \in \mathcal{E}} \sum_{v \in e} \sum_{i=1}^{HW} C_i^{v,e} \|\chi_i^v - \sigma_e P_e X_i^{v,e}\|
        Update {χn}\{\chi^n\}, {Pe}\{P_e\}, and {σe}\{\sigma_e\} via gradient descent to minimize Lalign\mathcal{L}_{\text{align}}
        Project {σe}\{\sigma_e\} to enforce the scale constraint: eEσe=1\prod_{e \in \mathcal{E}} \sigma_e = 1
    until convergence (typically a few hundred iterations)
    return globally aligned pointmaps {χn}n=1N\{\chi^n\}_{n=1}^N

    To optionally extract explicit camera poses {Pn}\{P_n\}, intrinsics {Kn}\{K_n\}, and depthmaps {Dn}\{D^n\}, global pointmaps are constrained to the standard pinhole model χi,jn=Pn1h(Kn1Di,jn[i,j,1])\chi_{i,j}^n = P_n^{-1} h(K_n^{-1} D_{i,j}^n [i, j, 1]^\top), where h(x,y,z)=(x,y,z,1)h(x, y, z) = (x, y, z, 1)^\top denotes homogeneous coordinates.

  4. Knowl 4 — Estimating Camera Intrinsics and Relative Pose from Pointmaps

    model/method

    The pointmap representation output by DUSt3R allows extracting camera intrinsics and pairwise relative poses:

    1. Focal Length Estimation: Assuming square pixels and a centered principal point (W/2,H/2)(W/2, H/2), the focal length f1f_1^* for camera 1 is recovered from pointmap X1,1X^{1,1} and confidence map C1,1C^{1,1} by solving: f1=argminf1i=1Wj=1HCi,j1,1(iW2,jH2)f1(Xi,j,01,1,Xi,j,11,1)Xi,j,21,1f_1^* = \arg\min_{f_1} \sum_{i=1}^{W} \sum_{j=1}^{H} C_{i,j}^{1,1} \left\Vert \left(i - \frac{W}{2}, j - \frac{H}{2}\right) - f_1 \frac{(X_{i,j,0}^{1,1}, X_{i,j,1}^{1,1})}{X_{i,j,2}^{1,1}} \right\Vert which is solved iteratively using the Weiszfeld algorithm. The focal length f2f_2^* for the second camera is estimated analogously by running inference on (I2,I1)(I^2, I^1) to obtain X2,2X^{2,2}.

    2. Relative Pose Estimation: The relative pose P=σ[Rt]P^* = \sigma^* [R^* \mid t^*] between views 1 and 2 can be solved via weighted Procrustes alignment in closed form: P=argminσ,R,tiCi1,1Ci1,2σ(RXi1,1+t)Xi1,22P^* = \arg\min_{\sigma, R, t} \sum_{i} C_i^{1,1} C_i^{1,2} \left\Vert \sigma (R X_i^{1,1} + t) - X_i^{1,2} \right\Vert^2 or via Perspective-n-Point with RANSAC (PnP-RANSAC) using 2D matches and recovered 3D point coordinates for enhanced robustness to outliers.

  5. Knowl 5 — Pixel Correspondences and Monocular/Multi-View Depth Extraction

    model/method

    Downstream geometric quantities are derived from DUSt3R pointmaps without task-specific architectural modifications:

    1. Dense Pixel Correspondences: Because X1,1X^{1,1} and X2,1X^{2,1} are predicted in the same coordinate frame, 2D correspondences are extracted via reciprocal (mutual) nearest neighbor (NN) matching in 3D coordinate space: M1,2={(a,b)a=NN1,2(b) and b=NN2,1(a)}\mathcal{M}_{1,2} = \{(a, b) \mid a = \text{NN}^{1,2}(b) \text{ and } b = \text{NN}^{2,1}(a)\} where NNn,m(a)=argminbXbn,1Xam,1\text{NN}^{n,m}(a) = \arg\min_{b} \|X_b^{n,1} - X_a^{m,1}\|.

    2. Monocular Depth Estimation: For a single image II, depth is predicted by feeding identical pairs (I,I)(I, I) into the pairwise network f(I,I)f(I, I) and taking the zz-coordinate channel of the resulting pointmap X1,1X^{1,1}.

    3. Multi-View Depth Fusion: For multi-view inputs, predicted depthmaps (extracted from the zz-coordinates of pairwise pointmaps) are brought into a consistent scale through median or scale alignment, and aggregated across overlapping views via confidence-weighted averaging.

  6. Knowl 6 — Training Configuration and Architecture Setup of DUSt3R

    experimental setup

    DUSt3R is instantiated and trained with the following specifications:

    • Architecture: ViT-Large encoder (patch size 16×1616 \times 16) and ViT-Base decoder (patch size 16×1616 \times 16), followed by Dense Prediction Transformer (DPT) regression heads. Network weights are initialized using an off-the-shelf CroCo (Cross-View Completion) pretrained model.
    • Dataset Mixture: Trained on 8.5 million pairs sampled evenly across eight public datasets: Habitat, MegaDepth, ARKitScenes, Static Scenes 3D, Blended MVS, ScanNet++, CO3D-v2, and Waymo.
    • Training Schedule: Sequential resolution training starting at 224×224224 \times 224 pixels, followed by fine-tuning on images resized to 512 pixels along the largest dimension with diverse random aspect ratios (e.g., 16:9, 4:3).
    • Zero-Shot Evaluation: The single resulting model (DUSt3R 512) is evaluated across all downstream tasks without task-specific fine-tuning.
  7. Knowl 7 — Map-Free Visual Relocalization Performance

    data/table

    DUSt3R was evaluated zero-shot on the privately held-out test set of the Map-free visual relocalization benchmark against state-of-the-art matching and pose estimation baselines. Metric scale was recovered using off-the-shelf DPT-KITTI depth maps.

    Method VCRE (<90<90px) Pose Error (<25<25cm and 55^\circ)
    Reproj. \downarrow Prec. \uparrow AUC \uparrow Median Error \downarrow Precision \uparrow AUC \uparrow
    RPR 147.1 px 40.2% 0.402 1.68m, 22.5^\circ 6.0% 0.060
    SIFT 222.8 px 25.0% 0.504 2.93m, 61.4^\circ 10.3% 0.252
    SP+SG 160.3 px 36.1% 0.602 1.88m, 25.4^\circ 16.8% 0.346
    LoFTR (DPT) 166.7 px 33.4% 0.618 2.31m, 39.4^\circ 9.8% 0.269
    LoFTR (KBR) 165.0 px 34.3% 0.634 2.23m, 37.8^\circ 11.0% 0.295
    RoMa 128.8 px 45.6% 0.669 1.23m, 11.1^\circ 22.8% 0.407
    FAR 137.0 px 44.2% 0.680 1.48m, 17.2^\circ 17.7% 0.392
    DUSt3R 115.8 px 50.3% 0.697 0.98m, 7.1^\circ 21.4% 0.393

    DUSt3R achieved the best Virtual Correspondence Reprojection Error (VCRE) AUC (0.697), the lowest reprojection error (115.8 px), and the lowest median pose error (0.98m translation, 7.1^\circ rotation), outperforming feature matching methods specifically trained for correspondence estimation.

  8. Knowl 8 — Multi-View Camera Pose Estimation Performance

    data/table

    Multi-view relative camera pose estimation performance evaluated on 10 random frames from sequences in CO3Dv2 and RealEstate10K using Relative Rotation Accuracy (RRA@15), Relative Translation Accuracy (RTA@15), and mean Average Accuracy (mAA@30).

    Methods Co3Dv2 RealEstate10K
    RRA@15 \uparrow RTA@15 \uparrow mAA(30) \uparrow mAA(30) \uparrow
    RelPose 57.1 - - -
    Colmap+SPSG 36.1 27.3 25.3 45.2
    PixSfM 33.7 32.9 30.1 49.4
    PosReg 53.2 49.1 45.0 -
    PoseDiffusion 80.5 79.8 66.5 48.0
    DUSt3R 512 (w/ PnP) 94.3 88.4 77.2 61.2
    DUSt3R 512 (w/ GA) 96.2 86.8 76.7 67.7

    DUSt3R with Global Alignment (GA) and DUSt3R with PnP-RANSAC both outperformed previous learning-based (PoseDiffusion) and structure-based (COLMAP+SPSG, PixSfM) approaches on both datasets by substantial margins without being trained on RealEstate10K.

  9. Knowl 9 — Multi-View Depth Estimation Benchmark Results

    data/table

    Multi-view stereo depth estimation performance across five datasets (KITTI, ScanNet, ETH3D, DTU, Tanks and Temples). Methods are evaluated by Absolute Relative Error (rel \downarrow) and Inlier Ratio (τ>1.03\tau > 1.03 \uparrow). Predictions without explicit metric scale are normalized using median ground-truth scaling.

    Method KITTI ScanNet ETH3D DTU TT Average
    rel τ\tau rel τ\tau rel τ\tau rel τ\tau rel τ\tau rel τ\tau
    COLMAP (Classical) 12.0 58.2 14.6 34.2 16.4 55.1 0.7 96.5 2.7 95.0 9.3 67.8
    COLMAP Dense 26.9 52.7 38.0 22.5 89.8 23.2 20.8 69.3 25.7 76.4 40.2 48.8
    DeMoN 15.5 15.2 12.0 21.0 17.4 15.4 21.8 16.6 13.0 23.2 16.0 18.3
    DeepV2D (KITTI) (3.1) (74.9) 23.7 11.1 27.1 10.1 24.8 8.1 34.1 9.1 22.6 22.7
    DeepV2D (ScanNet) 10.0 36.2 (4.4) (54.8) 11.8 29.3 7.7 33.0 8.9 46.4 8.6 39.9
    DUSt3R 224-NoCroCo 15.14 21.16 7.54 40.00 9.51 40.07 3.56 62.83 11.12 37.90 9.37 40.39
    DUSt3R 224 15.39 26.69 (5.86) (50.84) 4.71 61.74 2.76 77.32 5.54 56.38 6.85 54.59
    DUSt3R 512 9.11 39.49 (4.93) (60.20) 2.91 76.91 3.52 69.33 3.17 76.68 4.73 64.52

    DUSt3R 512 achieved state-of-the-art multi-view depth estimation on un-posed and un-calibrated inputs, attaining the lowest average relative error (4.73) and running in 0.13s per pair, significantly faster than classical pipelines such as COLMAP (200\approx 200s).

  10. Knowl 10 — Zero-Shot Monocular Depth Estimation Performance

    data/table

    Zero-shot monocular depth estimation evaluated using Absolute Relative Error (AbsRel \downarrow) and threshold accuracy (δ1.25<1.25\delta_{1.25} < 1.25 \uparrow) across outdoor and indoor datasets by feeding single images as duplicate pairs f(I,I)f(I, I).

    Method Setting DDAD KITTI BONN NYUD-v2 TUM
    Rel \downarrow δ1.25\delta_{1.25} \uparrow Rel \downarrow δ1.25\delta_{1.25} \uparrow Rel \downarrow δ1.25\delta_{1.25} \uparrow Rel \downarrow δ1.25\delta_{1.25} \uparrow Rel \downarrow δ1.25\delta_{1.25} \uparrow
    DPT-BEiT Supervised 10.70 84.63 9.45 89.27 - - 5.40 96.54 10.45 89.68
    NeWCRFs Supervised 9.59 82.92 5.43 91.54 - - 6.22 95.58 14.63 82.95
    Monodepth2 Self-Sup. 23.91 75.22 11.42 86.90 56.49 35.18 16.19 74.50 31.20 47.42
    SC-SfM Self-Sup. 16.92 77.28 11.83 86.61 21.11 71.40 13.79 79.57 22.29 64.30
    SC-DepthV3 Self-Sup. 14.20 81.27 11.79 86.39 12.58 88.92 12.34 84.80 16.28 79.67
    SlowTv Zero-shot 12.63 79.34 (6.84) (56.17) - - 11.59 87.23 15.02 80.86
    DUSt3R 224 Zero-shot 16.32 77.58 16.97 77.89 11.05 89.95 10.28 88.92 17.61 75.44
    DUSt3R 512 Zero-shot 13.88 81.17 10.74 86.60 8.08 93.56 6.50 94.09 14.17 79.89

    DUSt3R performs zero-shot monocular depth estimation on both indoor and outdoor environments without task-specific training, outperforming self-supervised methods and performing on par with fully supervised task-specific baselines.

Coverage note — No substantial contributed material was omitted; the knowls cover the pointmap formulation, network architecture, confidence-weighted loss, multi-view global alignment, intrinsics/pose/matching extraction, and zero-shot empirical evaluations across visual localization, relative pose estimation, multi-view depth, monocular depth, and dense 3D reconstruction.

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Citation

MLA
Wang, S., et al. “DUSt3R: Geometric 3D Vision Made Easy”. arXiv, 2023, http://arxiv.org/abs/2312.14132v3.
APA
Wang, S., Leroy, V., Cabon, Y., Chidlovskii, B., & Revaud, J. (2023). DUSt3R: Geometric 3D Vision Made Easy. arXiv. http://arxiv.org/abs/2312.14132v3
Chicago
Wang, S., V. Leroy, Y. Cabon, B. Chidlovskii, and J. Revaud. 2023. “DUSt3R: Geometric 3D Vision Made Easy”. arXiv. http://arxiv.org/abs/2312.14132v3.
Harvard
Wang, S. et al. (2023) “DUSt3R: Geometric 3D Vision Made Easy”, arXiv [Preprint]. Available at: http://arxiv.org/abs/2312.14132v3.
Vancouver
1. Wang S, Leroy V, Cabon Y, Chidlovskii B, Revaud J (2023) DUSt3R: Geometric 3D Vision Made Easy. arXiv

BibTeX

@article{wang2023dust3r,
  title = {DUSt3R: Geometric 3D Vision Made Easy},
  author = {Wang, Shuzhe and Leroy, Vincent and Cabon, Yohann and Chidlovskii, Boris and Revaud, Jerome},
  year = {2023},
  journal = {arXiv},
  url = {http://arxiv.org/abs/2312.14132v3},
  eprint = {2312.14132}
}
Metadata:arXiv

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