On the Hardness of Bandit Learning

Nataly BrukhimAldo PacchianoMiro DudíkRobert E. Schapire

article2025COLT0 citations

Establishes fundamental theoretical limits of structured bandit learning by proving that no combinatorial dimension can characterize learnability and demonstrating that finding optimal actions can be computationally intractable even when sample complexity is minimal and standard empirical risk minimization is efficient.

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Modern decision-making systems increasingly rely on multi-armed bandit algorithms to identify the best available option across diverse applications, from healthcare trials to digital content recommendation. In classical statistical learning, foundational principles establish clear mathematical limits on how much data is required to learn and how to design efficient algorithms. However, a general, unifying theory for structured bandit learning—where sampling one action provides indirect information about others—has remained elusive, leaving researchers and practitioners without standard tools to predict problem difficulty or guarantee efficient performance.

To address this foundational gap, the article investigates the fundamental boundaries of structured bandit learning, specifically focusing on which problem classes can be learned and how computationally practical algorithms can be designed. The authors employ rigorous mathematical proofs and learning-theoretic analyses, evaluating both noise-free feedback and Gaussian noise environments across finite and structured action spaces. They establish theoretical lower and upper bounds on query complexity (the number of exploratory trials needed to find a near-optimal action), computational runtimes, and cumulative regret.

The article demonstrates several key findings that challenge conventional wisdom. First, it proves that no combinatorial dimension satisfying standard finite properties can universally characterize bandit learnability, unlike in standard classification where such measures predict data efficiency. Second, the authors uncover severe computational barriers by constructing a reward class where identifying the optimal action theoretically requires at most two queries, yet no algorithm can find it in polynomial time unless standard computational complexity assumptions fail (specifically, unless RP equals NP). Crucially, this hardness persists even when the problem admits fast standard optimization procedures. Third, the analysis shows that observation noise creates severe phase transitions: certain problems that require only a single query in the absence of noise become completely unlearnable with moderate noise, while sufficiently low noise preserves the query efficiency of the noise-free regime. Finally, the authors prove a fundamental tradeoff between exploratory efficiency and reward maximization, showing that any algorithm achieving optimal query complexity necessarily incurs large, linear cumulative regret.

These findings have direct implications for the risk and cost of deploying automated decision-making systems. They show that relying on standard statistical heuristics or off-the-shelf optimization routines can lead to severe computational bottlenecks and excessive real-world losses during exploration. System architects must recognize that achieving fast best-option identification and minimizing operational regret are fundamentally incompatible objectives, requiring a deliberate choice between rapid discovery and ongoing performance.

Organizations developing interactive learning platforms should discontinue the search for a single universal metric to measure bandit complexity and instead adopt tailored, structure-aware evaluations. System designs should explicitly separate pure exploration workflows from operational reward-maximization pipelines rather than expecting a single algorithm to optimize both simultaneously. Further research is recommended to characterize intermediate noise regimes and develop practical problem-specific approximations, providing practitioners with actionable confidence bounds before deploying bandit systems in high-stakes environments.

arXiv: 2506.14746
  • Paper: Best Arm Identification in Multi-Armed Bandits, Jean-Yves Audibert et al. (2010). This seminal paper introduces the theoretical foundation and hardness metrics for best-arm identification in multi-armed bandits that the source paper directly generalizes to arbitrary function classes.
  • Paper: A Theory of the Learnable, Leslie G. Valiant (1984). This foundational work establishes the PAC learning framework that the source paper seeks to mirror and adapt for structured bandit learnability.
  • Paper: Regret Analysis of Stochastic and Nonstochastic Multi-armed Bandit Problems, Sébastien Bubeck et al. (2012). This text provides a comprehensive theoretical survey of multi-armed bandit regimes, regret minimization, and pure exploration, offering essential context for the source's structural investigations.
  • Paper: Introduction to Multi-Armed Bandits, Aleksandrs Slivkins (2019). This monograph introduces core analytical techniques and lower-bound formulations in multi-armed and structured bandits upon which the source builds.
  • Paper: Finite-time Analysis of the Multiarmed Bandit Problem, Peter Auer et al. (2002). This classic work establishes finite-time analysis and algorithmic principles for multi-armed bandits that serve as a prerequisite baseline for structured bandit learning.
  • Paper: Queries and concept learning, DANA ANGLUIN (1988). This foundational paper analyzes query complexity in exact and probabilistic concept learning, establishing concepts directly relevant to the source's query-complexity analysis.
  • Paper: Improved Algorithms for Linear Stochastic Bandits, Yasin Abbasi-Yadkori et al. (2011). This paper develops optimal algorithms and analysis for linear structured bandits, representing the primary class of structured bandit problems generalized by the source.

No sufficiently relevant recommendations were found.

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Abstract

We study the task of bandit learning, also known as best-arm identification, under the assumption that the true reward function f belongs to a known, but arbitrary, function class F. We seek a general theory of bandit learnability, akin to the PAC framework for classification. Our investigation is guided by the following two questions: (1) which classes F are learnable, and (2) how they are learnable. For example, in the case of binary PAC classification, learnability is fully determined by a combinatorial dimension - the VC dimension- and can be attained via a simple algorithmic principle, namely, empirical risk minimization (ERM). In contrast to classical learning-theoretic results, our findings reveal limitations of learning in structured bandits, offering insights into the boundaries of bandit learnability. First, for the question of "which", we show that the paradigm of identifying the learnable classes via a dimension-like quantity fails for bandit learning. We give a simple proof demonstrating that no combinatorial dimension can characterize bandit learnability, even in finite classes, following a standard definition of dimension introduced by Ben-David et al. (2019). For the question of "how", we prove a computational hardness result: we construct a reward function class for which at most two queries are needed to find the optimal action, yet no algorithm can do so in polynomial time unless RP=NP. We also prove that this class admits efficient algorithms for standard algorithmic operations often considered in learning theory, such as an ERM. This implies that computational hardness is in this case inherent to the task of bandit learning. Beyond these results, we investigate additional themes such as learning under noise, trade-offs between noise models, and the relationship between query complexity and regret minimization.

Table of Contents

  • 1 Introduction
  • 1.1 Related work
  • 2 Query complexity of bandit learning
  • 3 No combinatorial dimension can characterize bandit learnability
  • 4 Hardness of bandit learning
  • 5 Noise-free vs. noisy setting query complexity
  • 6 Separation between regret and query complexity
  • 6.1 Regret vs. QC: noisy case
  • 7 Conclusion
  • References
  • A Missing proof of
  • A.1 Proof of
  • B Missing proofs of
  • B.1 Proof of Proposition
  • B.2 Proof of Theorem
  • B.3 Proof of Theorem
  • C Missing discussion and proofs of
  • C.1 Regret vs. QC: noise-free case
  • C.2 Proof of Theorem
  • D Useful Lemmas

Knowls

  1. Knowl 1 — Non-Existence of Finite-Character Combinatorial Dimension for Bandit Learnability

    theoretical result

    Let X\mathcal{X} and Y\mathcal{Y} be arbitrary sets satisfying ∣Y∣≥∣X∣≥d+1|\mathcal{Y}| \ge |\mathcal{X}| \ge d + 1 for an integer d>2d > 2. A dimension D:2YX→N∪{∞}\mathcal{D}: 2^{\mathcal{Y}^\mathcal{X}} \to \mathbb{N} \cup \{\infty\} satisfies the finite character property if for every integer k∈Nk \in \mathbb{N}, there exists a shattering function Vk:Xk×2Yk→{YES,NO}V_k : \mathcal{X}^k \times 2^{\mathcal{Y}^k} \to \{\text{YES}, \text{NO}\} such that D(F)≥k\mathcal{D}(\mathcal{F}) \ge k if and only if there exists a set of domain points X∈XkX \in \mathcal{X}^k with restricted class F∣X\mathcal{F}|_X finite such that Vk(X,F∣X)=YESV_k(X, \mathcal{F}|_X) = \text{YES}.

    For any dimension D\mathcal{D} for bandit classes in YX\mathcal{Y}^\mathcal{X} that satisfies the finite character property and for which there exists some F⊆YX\mathcal{F} \subseteq \mathcal{Y}^\mathcal{X} with D(F)≥d\mathcal{D}(\mathcal{F}) \ge d, and for any ϵ,δ≥0\epsilon, \delta \ge 0, there exists a function class F′⊆YX\mathcal{F}' \subseteq \mathcal{Y}^\mathcal{X} such that: D(F′)≥d,\mathcal{D}(\mathcal{F}') \ge d, yet the noise-free (ϵ,δ)(\epsilon, \delta)-query complexity of bandit learning F′\mathcal{F}' satisfies: QCϵ,δ0(F′)≤2.\text{QC}^0_{\epsilon, \delta}(\mathcal{F}') \le 2.

    Consequently, no combinatorial dimension satisfying the finite character property can characterize bandit learnability or bound best-arm identification query complexity.

  2. Knowl 2 — Computational Hardness of Bandit Learning Despite Efficient Learning Oracles

    theoretical result

    For every n∈Nn \in \mathbb{N}, there exists a finite reward function class Fn⊆[0,1]An\mathcal{F}_n \subseteq [0, 1]^{\mathcal{A}_n} over an action set An\mathcal{A}_n of size ∣An∣=2n+1+1|\mathcal{A}_n| = 2^{n+1} + 1 such that:

    1. The noise-free (ϵ,δ)(\epsilon, \delta)-query complexity satisfies QCϵ,δ0(Fn)≤2\text{QC}^0_{\epsilon, \delta}(\mathcal{F}_n) \le 2 for all ϵ,δ≥0\epsilon, \delta \ge 0.
    2. If there exists a bandit learning algorithm for every Fn\mathcal{F}_n with runtime polynomial in nn, then RP=NP\text{RP} = \text{NP}.

    Furthermore, despite this computational hardness, each class Fn\mathcal{F}_n admits efficient deterministic algorithms for standard learning operations:

    • Empirical Risk Minimization (Consistency): An algorithm running in time O(n2)O(n^2) that, given any dataset of past observations S={(a1,f(a1)),…,(am,f(am))}S = \{(a_1, f(a_1)), \dots, (a_m, f(a_m))\} for f∈Fnf \in \mathcal{F}_n, outputs f^∈Fn\hat{f} \in \mathcal{F}_n consistent with SS.
    • Online Estimation: An algorithm running in time O(n2)O(n^2) per step that, given past observations, outputs estimators f^t∈Fn\hat{f}_t \in \mathcal{F}_n achieving cumulative squared prediction error ∑t=1T(f^t(at)−f(at))2≤3=O(1)\sum_{t=1}^T (\hat{f}_t(a_t) - f(a_t))^2 \le 3 = O(1).
    • Function Maximization: An algorithm running in time O~(n2)\tilde{O}(n^2) that, given the concise O(n2log⁡n)O(n^2 \log n)-bit description of any f∈Fnf \in \mathcal{F}_n, finds an exact optimal action a^∈arg⁡max⁡a∈Anf(a)\hat{a} \in \arg\max_{a \in \mathcal{A}_n} f(a).
  3. Knowl 3 — Incompatibility of Optimal Query Complexity and Sublinear Regret in Stochastic Bandits

    theoretical result

    In stochastic multi-armed bandits with unit-variance Gaussian noise ξ∼N(0,1)\xi \sim \mathcal{N}(0, 1), for any integer d≥1d \ge 1 and time horizon T∈NT \in \mathbb{N}, there exists a function class F\mathcal{F} over action space A\mathcal{A} such that:

    1. The (0,1/4)(0, 1/4)-query complexity satisfies: d≤QC0,1/41(F)≤80d.d \le \text{QC}^1_{0, 1/4}(\mathcal{F}) \le 80d.
    2. Any algorithm Alg\text{Alg} that identifies an optimal action within TT queries (satisfying query complexity mAlg1(0,1/4)≤Tm^1_{\text{Alg}}(0, 1/4) \le T) must incur expected cumulative regret bounded by: max⁡f∈FEAlg[Regret(T,f)]≥d128,\max_{f \in \mathcal{F}} \mathbb{E}_{\text{Alg}}[\text{Regret}(T, f)] \ge \frac{d}{128}, where Regret(T,f)=∑t=1T(max⁡a∈Af(a)−f(at))\text{Regret}(T, f) = \sum_{t=1}^T (\max_{a \in \mathcal{A}} f(a) - f(a_t)).
    3. An alternative algorithm Alg′\text{Alg}' (e.g., Upper Confidence Bound restricted to uninformative candidate optimal arms) achieves sublinear regret for all T∈NT \in \mathbb{N}: max⁡f∈FEAlg′[Regret(T,f)]≤82Tlog⁡(T).\max_{f \in \mathcal{F}} \mathbb{E}_{\text{Alg}'}[\text{Regret}(T, f)] \le 8\sqrt{2T \log(T)}.

    Hence, for horizons T=O(dα)T = O(d^\alpha) with α<2\alpha < 2, no algorithm can simultaneously achieve optimal query complexity O(d)O(d) and optimal sublinear regret O~(T)\tilde{O}(\sqrt{T}).

  4. Knowl 4 — Phase Transition in Bandit Query Complexity Across Gaussian Noise Regimes

    theoretical result

    Let γF,ϵ=sup⁡p∈Δ(A)inf⁡f∈FPa∼p(sup⁡a∗f(a∗)−f(a)≤ϵ)\gamma_{\mathcal{F}, \epsilon} = \sup_{p \in \Delta(\mathcal{A})} \inf_{f \in \mathcal{F}} \mathbb{P}_{a \sim p}(\sup_{a^*} f(a^*) - f(a) \le \epsilon) denote the generalized maximin volume of a class F⊆[0,1]A\mathcal{F} \subseteq [0, 1]^\mathcal{A}.

    There exist universal constants c,cˉ>0c, \bar{c} > 0 such that for every integer K≥2K \ge 2, there exists a reward function class F⊆[0,1]A\mathcal{F} \subseteq [0, 1]^\mathcal{A} over an action space of size ∣A∣=K+1|\mathcal{A}| = K + 1 satisfying γF,ϵ=1/K\gamma_{\mathcal{F}, \epsilon} = 1/K for all ϵ∈[0,1/2)\epsilon \in [0, 1/2), where under Gaussian noise N(0,σ2)\mathcal{N}(0, \sigma^2):

    1. In the low-noise regime, if σ2≤1clog⁡2/3(K)K2/3\sigma^2 \le \frac{1}{c \log^{2/3}(K) K^{2/3}}, then: QCϵ,1/4σ(F)=QCϵ,00(F)=1.\text{QC}^\sigma_{\epsilon, 1/4}(\mathcal{F}) = \text{QC}^0_{\epsilon, 0}(\mathcal{F}) = 1.
    2. In the moderate-to-high noise regime, if σ2≥1cˉK2/3\sigma^2 \ge \frac{1}{\bar{c} K^{2/3}}, then: cˉK2/3σ2≤QCϵ,1/4σ(F)≤clog⁡2/3(K)K2/3σ2.\bar{c} K^{2/3} \sigma^2 \le \text{QC}^\sigma_{\epsilon, 1/4}(\mathcal{F}) \le c \log^{2/3}(K) K^{2/3} \sigma^2.

    In particular, for small noise, QCϵ,1/4σ(F)=1<log⁡(1/γF,ϵ)\text{QC}^\sigma_{\epsilon, 1/4}(\mathcal{F}) = 1 < \log(1/\gamma_{\mathcal{F}, \epsilon}), while in the high-noise regime query complexity diverges from the noise-free complexity and scales with K2/3σ2K^{2/3}\sigma^2.

  5. Knowl 5 — Query Complexity Preservation Under Low Gaussian Noise via Trajectory Gap

    theoretical result

    Let F⊆[0,1]A\mathcal{F} \subseteq [0, 1]^\mathcal{A} be a finite reward function class over a finite action space A\mathcal{A}. For an algorithm Alg\text{Alg} and history length nn, let Γn(Alg)\Gamma_n(\text{Alg}) be the set of partial trajectories τn=((a1,r1),…,(an,rn))\tau_n = ((a_1, r_1), \dots, (a_n, r_n)) in the support of Alg\text{Alg}. The gap of (Alg,F)(\text{Alg}, \mathcal{F}) is: Gap(Alg,F)=min⁡n∈Ninf⁡τn∈Γn(Alg)inf⁡r∈{f(an):f∈F(τn−1)}r≠rn∣r−rn∣.\text{Gap}(\text{Alg}, \mathcal{F}) = \min_{n \in \mathbb{N}} \inf_{\tau_n \in \Gamma_n(\text{Alg})} \inf_{\substack{r \in \{f(a_n) : f \in \mathcal{F}(\tau_{n-1})\} \\ r \ne r_n}} |r - r_n|. The (ϵ,δ′)(\epsilon, \delta')-gap of F\mathcal{F} is defined as Gapϵ,δ′(F)=max⁡Alg∈Aϵ,δ′Gap(Alg,F)\text{Gap}_{\epsilon, \delta'}(\mathcal{F}) = \max_{\text{Alg} \in \mathcal{A}_{\epsilon, \delta'}} \text{Gap}(\text{Alg}, \mathcal{F}), where Aϵ,δ′\mathcal{A}_{\epsilon, \delta'} denotes all randomized algorithms achieving noise-free query complexity QCϵ,δ′0(F)\text{QC}^0_{\epsilon, \delta'}(\mathcal{F}).

    For any δ,δ′∈(0,1)\delta, \delta' \in (0, 1) with δ>δ′≥0\delta > \delta' \ge 0, if zero-mean Gaussian noise has variance satisfying: σ2<Gapϵ,δ′2(F)4log⁡(2QCϵ,δ′0(F)δ−δ′),\sigma^2 < \frac{\text{Gap}^2_{\epsilon, \delta'}(\mathcal{F})}{4 \log\left(\frac{2\text{QC}^0_{\epsilon, \delta'}(\mathcal{F})}{\delta - \delta'}\right)}, then the noisy query complexity satisfies: QCϵ,δσ(F)≤QCϵ,δ′0(F).\text{QC}^\sigma_{\epsilon, \delta}(\mathcal{F}) \le \text{QC}^0_{\epsilon, \delta'}(\mathcal{F}).

  6. Knowl 6 — Discontinuity and Unboundedness of Query Complexity Under Non-Zero Noise

    theoretical result

    For any ϵ∈[0,1/2)\epsilon \in [0, 1/2), there exists a reward function class F⊆[0,1]A\mathcal{F} \subseteq [0, 1]^\mathcal{A} over an infinite action set A={0}∪N\mathcal{A} = \{0\} \cup \mathbb{N} such that:

    1. In the noiseless setting (noise variance σ=0\sigma = 0): QCϵ,δ′0(F)=1for all δ′∈[0,1).\text{QC}^0_{\epsilon, \delta'}(\mathcal{F}) = 1 \quad \text{for all } \delta' \in [0, 1).
    2. Under additive zero-mean Gaussian noise with any variance σ>0\sigma > 0: QCϵ,δσ(F)=∞for all δ∈[0,1/2).\text{QC}^\sigma_{\epsilon, \delta}(\mathcal{F}) = \infty \quad \text{for all } \delta \in [0, 1/2).

    This is demonstrated by functions fi∈Ff_i \in \mathcal{F} indexed by i∈Ni \in \mathbb{N}, defined as fi(0)=2−if_i(0) = 2^{-i}, fi(i)=1f_i(i) = 1, and fi(a)=0f_i(a) = 0 for a∉{0,i}a \notin \{0, i\}, where action 00 perfectly reveals the optimal index ii noiselessly, but requires an unbounded number of queries to distinguish under any positive noise variance as i→∞i \to \infty.

  7. Knowl 7 — Linear Regret Lower Bound for Query-Optimal Learners in Noise-Free Bandits

    theoretical result

    For any integer d≥1d \ge 1, precision ϵ∈[0,1)\epsilon \in [0, 1), and parameter γ∈(0,1)\gamma \in (0, 1) such that ϵ+γ<1\epsilon + \gamma < 1, there exists a function class F⊆[0,1]A\mathcal{F} \subseteq [0, 1]^\mathcal{A} over a binary tree action space Atree\mathcal{A}_{\text{tree}} of depth d+1d + 1 (having 2d+1−12^{d+1}-1 nodes) such that:

    1. The noise-free (ϵ,0)(\epsilon, 0)-query complexity is exactly: QCϵ,00(F)=d.\text{QC}^0_{\epsilon, 0}(\mathcal{F}) = d.
    2. Any algorithm Alg\text{Alg} that identifies an ϵ\epsilon-optimal action within TT queries (mAlg0(ϵ,0)≤Tm^0_{\text{Alg}}(\epsilon, 0) \le T for T≥dT \ge d) incurs cumulative regret bounded by: max⁡f∈FRegretAlg(T,f)≥d,\max_{f \in \mathcal{F}} \text{Regret}_{\text{Alg}}(T, f) \ge d, where RegretAlg(T,f)=∑t=1T(max⁡a∈Af(a)−f(at))\text{Regret}_{\text{Alg}}(T, f) = \sum_{t=1}^T (\max_{a \in \mathcal{A}} f(a) - f(a_t)).
    3. There exists a policy Alg′\text{Alg}' (which repeatedly pulls the root action) that guarantees: max⁡f∈FRegretAlg′(T,f)≤(ϵ+γ)Tfor all T∈N.\max_{f \in \mathcal{F}} \text{Regret}_{\text{Alg}'}(T, f) \le (\epsilon + \gamma)T \quad \text{for all } T \in \mathbb{N}.

    Thus, achieving the optimal query complexity dd forces the learner to explore zero-reward branch actions, preventing query-optimal algorithms from avoiding a linear penalty in dd.

  8. Knowl 8 — Query Complexity of Best-Arm Identification in Structured Bandits

    definition

    Let A\mathcal{A} be an action set, F⊆[0,1]A\mathcal{F} \subseteq [0, 1]^\mathcal{A} a known reward function class, and f∗∈Ff^* \in \mathcal{F} the true underlying reward function. In each round t=1,…,Tt = 1, \dots, T, a learner queries an action at∈Aa_t \in \mathcal{A} and observes reward rt=f∗(at)+ξtr_t = f^*(a_t) + \xi_t, where ξt∼N(0,σ2)\xi_t \sim \mathcal{N}(0, \sigma^2) under Gaussian noise (or ξt=0\xi_t = 0 in the noise-free setting σ=0\sigma = 0).

    The class F\mathcal{F} is bandit-learnable if there exists an algorithm Alg\text{Alg} and a function m:(0,1)2→Nm: (0, 1)^2 \to \mathbb{N} such that for any f∗∈Ff^* \in \mathcal{F} and any ϵ,δ>0\epsilon, \delta > 0, after at most m(ϵ,δ)m(\epsilon, \delta) queries, Alg\text{Alg} outputs an action a^∈A\hat{a} \in \mathcal{A} satisfying: P(f∗(a^)≥sup⁡a∈Af∗(a)−ϵ)≥1−δ.\mathbb{P}\left(f^*(\hat{a}) \ge \sup_{a \in \mathcal{A}} f^*(a) - \epsilon\right) \ge 1 - \delta.

    The (ϵ,δ)(\epsilon, \delta)-query complexity of F\mathcal{F} under Gaussian noise N(0,σ2)\mathcal{N}(0, \sigma^2), denoted QCϵ,δσ(F)\text{QC}^\sigma_{\epsilon, \delta}(\mathcal{F}), is defined as: QCϵ,δσ(F)=min⁡AlgmAlgσ(ϵ,δ),\text{QC}^\sigma_{\epsilon, \delta}(\mathcal{F}) = \min_{\text{Alg}} m^\sigma_{\text{Alg}}(\epsilon, \delta), where the minimum is taken over all valid bandit learning algorithms Alg\text{Alg} for F\mathcal{F}.

Coverage note — No substantial contributed theoretical results were omitted. Intermediate technical lemmas supporting the main theorems (Lemmas 11, 18, 19, 20, 24, 25, 26, 27, 28, 29, and 30) were omitted as they serve solely as proof steps.

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Citation

MLA
Brukhim, N., et al. “On the Hardness of Bandit Learning”. arXiv, 2025, http://arxiv.org/abs/2506.14746v1.
APA
Brukhim, N., Pacchiano, A., Dudik, M., & Schapire, R. (2025). On the Hardness of Bandit Learning. arXiv. http://arxiv.org/abs/2506.14746v1
Chicago
Brukhim, N., A. Pacchiano, M. Dudik, and R. Schapire. 2025. “On the Hardness of Bandit Learning”. arXiv. http://arxiv.org/abs/2506.14746v1.
Harvard
Brukhim, N. et al. (2025) “On the Hardness of Bandit Learning”, arXiv [Preprint]. Available at: http://arxiv.org/abs/2506.14746v1.
Vancouver
1. Brukhim N, Pacchiano A, Dudik M, Schapire R (2025) On the Hardness of Bandit Learning. arXiv

BibTeX

@article{brukhim2025the,
  title = {On the Hardness of Bandit Learning},
  author = {Brukhim, Nataly and Pacchiano, Aldo and Dudik, Miroslav and Schapire, Robert},
  year = {2025},
  journal = {arXiv},
  url = {http://arxiv.org/abs/2506.14746v1},
  eprint = {2506.14746}
}
Metadata:arXiv

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