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mesh optimization

Mesh optimization is a computational process in computer graphics and geometric processing that refines or simplifies a polygonal surface mesh to balance geometric fidelity with model complexity. The procedure systematically modifies mesh elements by adjusting vertex positions, altering connectivity, and reducing the total count of vertices and faces, typically through the minimization of an error or energy metric that penalizes deviations from the target surface. Primarily utilized in 3D surface reconstruction, mesh simplification, and level-of-detail generation, mesh optimization enables digital models to accurately preserve their original shape, topological features, and appearance attributes while significantly enhancing rendering speed, storage efficiency, and transmission performance.

3 items

Progressive meshes

Progressive meshes

Hugues Hoppe

OrganizationsMicrosoft

Why you should read this

Introduces a continuous-resolution triangle mesh representation based on invertible edge collapse transformations that enables progressive transmission, smooth level-of-detail geomorphing, and view-dependent selective refinement while preserving surface appearance attributes.

Highly detailed geometric models are rapidly becoming common-place in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance, transmission bandwidth, and storage capacities. This paper introduces the progressive mesh (PM) representation, a new scheme for storing and transmitting arbitrary triangle meshes. This efficient, lossless, continuous-resolution representation addresses several practical problems in graphics: smooth geomorphing of level-of-detail approximations, progressive transmission, mesh compression, and selective refinement. In addition, we present a new mesh simplification procedure for constructing a PM representation from an arbitrary mesh. The goal of this optimization procedure is to preserve not just the geometry of the original mesh, but more importantly its overall appearance as defined by its discrete and scalar appearance attributes such as material identifiers, color values, normals, and texture coordinates. We demonstrate construction of the PM representation and its applications using several practical models.

Added

2026-09-11